What we have for: stage3d gpu

GPUImage

GPUImage is a framework for GPU-based image processing. It has a set of effects and filters that can be applied to images, such as sepia, HDR, grayscale, emboss and…

Apache 2.0
9 Comments

StarlingPunk

Framework built on top the Starling designed to add structure and organization to your 2D games. It’s perfect for rapidly prototyping ideas and promotes code reuse between…

MIT
Comments Off on StarlingPunk

CitrusEngine is now GPU accelerated

The 2D CitrusEngine is now GPU accelerated thanks to Starling (the Stage3D framework). Aymeric Lamboley, an engine contributor, announceted today that CitrusEngine has a new Starling view that enables the…

4 Comments

firetype

Library which enables the use of hardware accelerated font rendering. It reads and parses TrueType fonts using the OpenType file format, converts the contained vector glyphs into…

LGPL
16 Comments

Crossbridge

Crossbridge is the open-source version of Adobe FlasCC (formerly the Alchemy project). It provides a complete BSD-like C/C++ development environment based on GCC that lets you compile your C/C++…

Free
2 Comments

Nexus

GPU accelerated 2D game engine using Stage3D. The rendering process is contained inside a world instance, which is created with a sprite sheet texture map…

1 Comment

GLS3D

GLS3D is an implementation of OpenGL for Stage3D that can run inside Flash Player 11+. Behind the scenes all of the OpenGL APIs are implemented ontop of GPU accelerated Stage3D…

MIT
2 Comments

Red2D

Red2D is a GPU accelerated 2D framework.  It was designed to make it easy to use Stage3D capabilities.  The framework has a complete set of features supporting cameras, filters,…

MIT
2 Comments

Adobe Game Jam in San Francisco

Adobe is running an official Game Jam in San Francisco focused on Flash technologies. You are invited to join and show your goods! The Game Jam will be…

Comments Off on Adobe Game Jam in San Francisco

Axel

Axel is an open source, hardware accelerated 2D flash game library. It takes advantage of Stage3D in order to offload all the rendering to the GPU to gain huge performance boosts over…

MIT
3 Comments

YCanvas

Library that provides Stage3D (GPU) engine for perfectly overlapping grid based zooming projects like world maps or onBoard or simply a tile maps renderer. The engine is optimized for…

2 Comments

Free O’Reilly ebook “Introducing Starling”

ActionScript 3 2D framework…

2 Comments

Genome2D

Genome2D is a GPU accelerated 2D engine which takes advantage of Adobe Stage3D technology. Using a powerful component system with a ton of built-in features it was built for speed. It’s…

Simplified BSD
Comments Off on Genome2D

evoSpicy

Particle engine able to render a massive amount of moving particles. As a consequence, it presents some restrictions, such as: it only renders full buffers, it…

Comments Off on evoSpicy

Starling

GPU powered 2D Flash API. The library mimics the conventional Flash display tree architecture, however Starling “lives” entirely inside the Stage3D environment. That means that all…

Simplified BSD
7 Comments