I am pleased to say that As3GameGears turned one year old last week! Back in may/2010, I never thought I could get this far. Since the first day I launched the site, I received a lot of feedback from the Flash community. Thank you all!
There are almost 150 tools under 30 categories, but much more to be found out there. I know my average of 50 visits/day is a pretty modest number, but it is far beyond my initial 10 visits/day :D. I like to think I saved a lot of time for those 50 developers that somehow reached the site.
So what does the future hold? As3GameGears is growing and I want it to be more useful. When I think about code, GitHub and Google Code come to my mind. I want the same behavior when people think about “flash game dev” (audacious and naive, I know, but that’s why it’s so cool). And here are my goals:
- Instead of a small description of each tool, I will try to provide all the information I am able to get from that tool: commit logs, download links, activity stream, everything! Want to check if that cool as3 open-source project is alive? As3GameGears will be the place to visit!
- Highlight the source code license. Sometimes we want a very specific license (such as MIT), some times not. License is an important matter and it deserves all the atention.
- Code samples, logos and videos. As Linus told, “Talk is cheap, show me the code”, so better than a great description is a code snippet.
As soon as I am able to start working on all those ideas, I will post about my progress. Don’t forget to follow us on Twitter: @as3gamegears. Stay tuned!