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Isometric
IsoHill
IsoHill is an isometric engine for Flash Player 11 [molehill] built on top of the Starling 2D framework. Some features: Plugins – engine-wide modifications Includes a TILED map parser Components – logic on the IsoSprites Virtually unlimited layers Anti-aliasing and Mipmapping … Continue reading
Sean Cooper Isometric Engine
Sean Cooper Isometric Engine is an isometric game engine which is based on some techniques used in the PC game Syndicate (1993). The technique used to create the engine is simple but extremely fast.
FlashGameMaker
FlashGameMaker (formerly 2d-isometric-engine) is a component-based game engine. Some of the features: Isometric vue 4 Directional movements (Diagonals) Multi level deplacement (slopes, ladders, real gravity) Collision detection Scrolling/Blitting Real time keyboard deplacement Zoom in/ Zoom out Dynamic tile Char switching Possibility to … Continue reading
OpenSpace
OpenSpace is part of the SmartFoxServer platform for multiplayer games and has the following features: Engine and framework for rapid development of multi-user virtual worlds and MMO communities; Customizable tiles’ aspect ratio; Tiles Elevation 2D objects in a 2.5D world … Continue reading
As3isolib
As3isolib is an isometric library developed to assist in creating isometrically projected content (such as games and graphics). It includes utilities, primitives and views and it was developed with simplicity, speed and performance in mind. The as3isolib is loosely based on a scenegraph implementation. … Continue reading
