QuadtreeSprite

Starling extensions which enables efficient handling of large number of children DisplayObjects. It is useful when the game needs a container of objects which are usually not visible…

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Achieve

Library to easily implement achievements in a game. Every achievement is described as a combination of properties (which are counters) guided by simple update and…

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Simplified JavaScript

Simplified JavaScript is AS3-based Javascript interpreter. It handles most JavaScript, and you can instantiate native flash objects like MovieClip with the “new” operator and manipulate them. It is useful as…

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Grimace

Free Flash-based web component which displays emotions through facial expressions of a comic-like face. It is based on the idea that the face can serve…

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WorkerCompat

WorkerCompat is a Worker wrapper for compatibility with all AS3 versions of the Flash Player (9 and later). It simply uses dynamic-lookup to determine if the Worker API is…

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Volumetrics

Volumetrics is a library for real-time volumetric lighting effects. It has a  volumetric point light class that creates a simple effect container with a gradient emission pattern. It also…

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Starling Graphics

Starling extension that adds Jon Pace’s ’Fill’ and ‘Stroke’ display objects, reproducing the flash.display.Graphics class. It has support for adding arbitrary vertices that are then triangulated for rendering…

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Actionscript Diff

Port from the Java implementation of the algorithm as is provided by…

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Relative Date

Library for working with and generating relative date strings. It has a simple API and allows to calculate dates using human-readable form, such as…

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MongoAS3

MongoAS3 is a driver for MongoDb that works without the use of a server side language. The driver is written in pure AS3 so it is usable in both…

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Fruitfly

Library for dynamic creation of Starling display objects from native Flash display objects. It enables the creation of MovieClips and Images from Flash DisplayObjects and,…

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TexturePacker

Software to package several assets into a single sprite sheet. It has a simple workflow composed of three simple steps: add assets (or even folders),…

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SignalsLite

SignalsLite is a set of classes that works like a basic AS3-Signals, minus most of the extra functionality of it (run-time dispatching argument type checking as one example). The…

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Starling ImageBatch

Starling ImageBatch is an optimized image batching for Starling. It can efficiently (in terms of CPU and memory) render a large number of images sharing the same texture. This class is…

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Lua Achemy

Lua Achemy is a port of the Lua programming language for ActionScript using Alchemy. The lib allows the developer to access Flash capabilities such as a canvas element using…

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