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QuadtreeSprite
Starling extensions which enables efficient handling of large number of children DisplayObjects. It is useful when the game needs a container of objects which are usually not visible…
Achieve
Library to easily implement achievements in a game. Every achievement is described as a combination of properties (which are counters) guided by simple update and…
Simplified JavaScript
Simplified JavaScript is AS3-based Javascript interpreter. It handles most JavaScript, and you can instantiate native flash objects like MovieClip with the “new” operator and manipulate them. It is useful as…
Grimace
Free Flash-based web component which displays emotions through facial expressions of a comic-like face. It is based on the idea that the face can serve…
WorkerCompat
WorkerCompat is a Worker wrapper for compatibility with all AS3 versions of the Flash Player (9 and later). It simply uses dynamic-lookup to determine if the Worker API is…
Volumetrics
Volumetrics is a library for real-time volumetric lighting effects. It has a volumetric point light class that creates a simple effect container with a gradient emission pattern. It also…
Starling Graphics
Starling extension that adds Jon Pace’s ’Fill’ and ‘Stroke’ display objects, reproducing the flash.display.Graphics class. It has support for adding arbitrary vertices that are then triangulated for rendering…
Actionscript Diff
Port from the Java implementation of the algorithm as is provided by…
Relative Date
Library for working with and generating relative date strings. It has a simple API and allows to calculate dates using human-readable form, such as…
MongoAS3
MongoAS3 is a driver for MongoDb that works without the use of a server side language. The driver is written in pure AS3 so it is usable in both…
Fruitfly
Library for dynamic creation of Starling display objects from native Flash display objects. It enables the creation of MovieClips and Images from Flash DisplayObjects and,…
TexturePacker
Software to package several assets into a single sprite sheet. It has a simple workflow composed of three simple steps: add assets (or even folders),…
SignalsLite
SignalsLite is a set of classes that works like a basic AS3-Signals, minus most of the extra functionality of it (run-time dispatching argument type checking as one example). The…
Starling ImageBatch
Starling ImageBatch is an optimized image batching for Starling. It can efficiently (in terms of CPU and memory) render a large number of images sharing the same texture. This class is…
Lua Achemy
Lua Achemy is a port of the Lua programming language for ActionScript using Alchemy. The lib allows the developer to access Flash capabilities such as a canvas element using…

