Away3D Particles System

Away3D Particle System is a particles system powered by GPU and based on Away3D game engine. Sample package { import a3dparticle.animators.actions.color.ChangeColorByLifeGlobal; import a3dparticle.animators.actions.drift.DriftLocal; import a3dparticle.animators.actions.rotation.BillboardGlobal; import a3dparticle.animators.actions.scale.ScaleByLifeGlobal; import a3dparticle.animators.actions.velocity.VelocityLocal;…

Particles
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Emitter

Particle FX engine developed by the same author of Stardust particle engine. Some features: Easy-to-use API. Comprehensive structure. Behavior and behavior triggers. Particles can be…

Particles
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ParticleSun

Fast, lightweight particle engine that uses 3D vectors for its calculations, allowing for the particles to be viewed in a three-dimensional environment. It’s expandable and comes with…

Particles
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evoSpicy

Particle engine able to render a massive amount of moving particles. As a consequence, it presents some restrictions, such as: it only renders full buffers, it…

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Partigen 2

Brand new component  that lets you create complex particle effects in just a click. It creates realistic effects such as fire, smoke, explosions, sparkles,…

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Orion

All around simple and flexible particle generator. It was created in order to provide an easy method of creating and controlling particle effects. Orion is…

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Pulse-particle

The pulse-particle system allows Flash developers to quickly and easily set up a wide range of particle effects. There are two ways of using the system, through an…

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Stardust

Stardust was inspired by Flint, but it has its own set features: Supports 2D and 3D particle effects. Easy to extend for custom initializers, actions, fields, deflectors, clocks, and…

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Flint

Open-source project to create a versatile particle system in Actionscript 3. The aim is to create a system that handles the common functionality for all…

Particles
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