- Air Native Extension
- AS3 Game Gears Blog
- Augmented Reality
- Computer Vision
- Path Finding
- State machine
Crater is aÂ fast physics simulation for handling large quantities of solid rectangular crates.Â ItÂ was developed primarily to be theÂ base for grid based physics games such as platformer-games.Â Despite of being…
Collection ofÂ powerfulÂ factory and wrapper classes developed to work specifically with Box2D. It does not do any collision detection on its own, rather it significantly simplifies…
Port for box2d c++ physics lib.Â One principle of the fbox2d is to make the class names and function interfaces as similar with the c++ version as…
Powerful, fast, and friendly 2D Rigid Body physics engine for AS3/Haxe. It hasÂ an incredibly safe and friendly API and features such as general rigid body…
Complete abstraction of Box2D, providing grouped hierarchies, extensible classes, and event-driven callbacks. The high-level interface enables developers to create physics simulations that are impractical to…
Flash-based, OOP verlet physics engine.
Port of JelloPhysics,Â an open source 2D physics library for XNA.
2D physics engine for AS3, built on theÂ C++ Box2D engine compiled withÂ Adobe Alchemy.
Component framework for theÂ Box2D Flash Alchemy Port, which allows 2D physics simulations for games / websites to be authored entirely within the…
2D Rigid Body Dynamics & Game Engine. Some features: Rigid Body Dynamics; Scene management; Line of sight; User Input; Scrolling; AI. Core parts of the…
Verlet based physics engine. This engine is aimed towards use in games and other relatively cpu intensive real-time applications.
Rigid-body, iterative, impulse-based 2D physics engine for AS3 based on Box2D.
Free AS3 open source 2D physics engine for use in Flash and Flex. Some of the features: CircleParticles: fixed or non-fixed; variable…
2D rigid body physics engine written in AS3. It is meant as an architectural and mathematical reference for developers interested in physics simulation in the…
Free 2D physics engine ported from Box2D C++ physics engine. It is mainly designed around rigid bodies and joints, but supports a host of other…