as3Glue gives Flash, Flex and AIR applications physical interaction capabilities, enabling  communication between the apps and Arduino boards.
It can together with one or several Arduino boards be used to monitor sensors (such as rotary encoders and motion detectors), control actuators (such as LEDs and motors) and interface other electronics (such as RFID readers) from Flash, Flex and AIR applications.
Sample
public function Arduino(host:String = "127.0.0.1", port:int = 5331) public function getFirmwareVersion (): int public function getAnalogData (pin:int): int public function getDigitalData (pin:int): int public function setAnalogPinReporting (pin:int, mode:int):void public function enableDigitalPinReporting ():void public function disableDigitalPinReporting ():void public function setPinMode (pin:Number, mode:Number):void public function writeDigitalPin (pin:int, mode:int):void public function writeDigitalPins (mask:Number):void public function writeAnalogPin (pin:Number, value:Number):void public function requestFirmwareVersion ():void public function requestFirmwareVersionAndName():void public function resetBoard ():void
RT @as3gamegears http://t.co/RW84khFQ #as3 #flash #gamedev: New: as3Glue (communication between Flash apps and … http://t.co/WLHLUx58