ElectroServer is a powerful socket-server that facilitates multiplayer game development. Leveraging the latest in high-quality open source frameworks, ES achieves unprecedented performance and scalability. ES has been load-tested to accommodate 200,000 concurrent players without any degradation in performance or user experience.
Some features:
- Multi-platform APIs
- 2nd-Generation Binary Protocol
- Extensible Framework
- UDP Protocol
- Remote Admin Tool
- Native HTTP Tunneling
- ESObject
- Unique Message Numbering
- Native Encryption
- Rapid Message Aggregatorâ„¢
- Game Manager
- User Permissions
- Highly Flexible Language Filters
- Flooding Filter
- Optimized bandwidth utilization
- Rich Moderator Abilities
- Configurable Logging Capabilities
- Native A/V Streaming
- User Variables
- User Server Variables
- User Extension Variables
- User Plugin Variables
- Room Variables
- Buddy List Support
- Persistent and Dynamic Rooms
- Zones
- Built-in Web Server
- Multiple Server-Side Scripting Languages