Stardust was inspired by Flint, but it has its own set features:

  • Supports 2D and 3D particle effects.
  • Easy to extend for custom initializers, actions, fields, deflectors, clocks, and 2D/3D renderers.
  • Includes 3D extensions for ZedBox, Papervision3D, and ND3D.
  • Includes a native 3D renderer.
  • Supports particle masking (particles can be masked out for actions).
  • Uses linked lists and object pools to improve performance.
  • Gravity and deflector simulation.
  • Action triggers (for creating complex conditional particle behaviors).
  • XML serialization.
Particles . URL.