Stardust was inspired by Flint, but it has its own set features:
- Supports 2D and 3D particle effects.
- Easy to extend for custom initializers, actions, fields, deflectors, clocks, and 2D/3D renderers.
- Includes 3D extensions for ZedBox, Papervision3D, and ND3D.
- Includes a native 3D renderer.
- Supports particle masking (particles can be masked out for actions).
- Uses linked lists and object pools to improve performance.
- Gravity and deflector simulation.
- Action triggers (for creating complex conditional particle behaviors).
- XML serialization.