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Tag Archives: MIT
AS3MUL
As3MUL (AS3 Multiuser Library) is a peer to peer framework built using Adobe Cirrus with ease of use and scalability in mind. It was built to allow developers to quickly and easily create multi-player flash games and applications without worrying … Continue reading
Axel
Axel is an open source, hardware accelerated 2D flash game library. It takes advantage of Stage3D in order to offload all the rendering to the GPU to gain huge performance boosts over the typical flash display list. It is extremely similar to Flixel and … Continue reading
Paperquake2
Paperquake2 is a Quake2 engine for Papervision3D. For the code to run you need the PAK files included with Quake 2, so you can extract the BSP map files.
ARE2D
ARE2D (animation render engine) is a compact 2D game engine based on GPU or Bitmap animations. It has classes for GPU animation sprites, Y sorting, textfields, collision tests (including mouse collision based on pixel tests) and it provides an API … Continue reading
