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Tag Archives: Simplified BSD
CadetEngine
Component-based AS3 Scene Engine supporting 2D and 3D GPU accelerated rendering, physics, custom behaviours and 3rd party library integration. It supports extensibility by being separated into…
AS3-LocaleManager
AS3-LocaleManager provides basic localization support for apps. It takes care of loading/parsing resource bundle files (*.txt) and returns localized resources based on the precedence of the locales set in…
Simplified BSD
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PhysInjector
Collection of powerful factory and wrapper classes developed to work specifically with Box2D. It does not do any collision detection on its own, rather it significantly simplifies…
AS3-PayPal-API
Library that allows the use of popular payment service Paypal. The library provides the developer with methods to make requests to Paypal gateway, which can…
Firefly
Open source development kit created to simplify the application creation process and is aimed to improve project infrastructure and maintainability. Firefly framework extends the Starling framework capabilities…
collision-as3
Stand-alone broadphase collision detection library with its main focus on performance and developer experience. It has been explicitly designed to be independent of any physics simulation…
StageXL
StageXL is a Dart library intended for Flash developers who want to migrate their projects as well as their skills to HTML5. The lib provides the familiar Flash API built on…
AS3 Performance Primitives
Experimental library geared towards high-performance math, and is losely modeled on the Intel Performance Primitives library. It is intended for use with games…
Genome2D
Genome2D is a GPU accelerated 2D engine which takes advantage of Adobe Stage3D technology. Using a powerful component system with a ton of built-in features it was built for speed. It’s…
Simplified BSD
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Starling
GPU powered 2D Flash API. The library mimics the conventional Flash display tree architecture, however Starling “lives” entirely inside the Stage3D environment. That means that all…