This is the Grassland TilesetÂ pack (original link) created by Clint Bellanger (opengameart.org),Â Lamoot,Â lattice,Â p0ss,Â Bart K. (opengameart.org), Blender Foundation (apricot.blender.org)Â andÂ Sindwiller.
There areÂ over 200 tiles for a 64×32 base isometric tile grid, including:Â grass, worn stone path, cliff walls, rocky streams, wood piles, bonfire, anvil, fences, weeds, plants, shrubs, trees, signposts, gravestones, canoes, wharfs, bridges, docks, cabins, houses, tents, and more.
The following OpenGameArt.org assets were used in this tile set:Â medieval-props-textured,Â low-poly-plants,Â gum-tree,Â 3-dead-trees,Â seamless-tiling-tree-bark-texture,Â old-brick-wall,Â wood-apple-crate,Â grass-texture,Â rusted-metal-texture-pack,Â tilling-texture-pack-13,Â 45-high-res-ground-texture-photos,Â temple-entrance,Â outdoor-stone-floor,Â tree-stump,Â broken-tower,Â gnarly-tools.
This Â pack is licensed under the Creative Commons Attribution Share Alike 3.0 Unported and theÂ Creative Commons Attribution 3.0 Â licenses. For detailed information about files and their respective license/author, check the CREDITS.txt file in the pack.
If you use this pack, please include the following attribution in a visible location along with any other credits:
"Grassland Tileset" art by: Clint Bellanger (opengameart.org) Lamoot Blender Foundation (apricot.blender.org) lattice p0ss Bart K. (opengameart.org) Sindwiller
When possible link to page that presents the original art collection. For this asset pack, it would beÂ “Grassland Tileset” from opengameart.org.
About the artist
I am a software developer at the Auburn University Libraries in Auburn, Alabama. I am a graduate of Louisiana Tech University in CS. 3D skills: Low-poly mesh modeling, rigging, UV mapping, animation.
New: Assets Pack #10 â€“ Grassland Tileset http://t.co/vYhmUuMM #as3 #flash #gamedev #free #assets
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