I am thrilled to announce that Flixel Community 2.56 is out! This is the very first release under the community label. First of all a huge thank you and congratulations to everyone involved! It was a lot of work to gather, discuss and hammer all those open bugs.
Our main goal with this release was to maintain Flixel Community 2.56 as reverse-compatible as possible with the current version of AdamAtomic/Flixel (which is 2.55). We performed several tests to ensure a smooth transition and we hope you won’t need more than a few (or none at all!) tweaks to start using Flixel Community.
From now on we can focus on new and exciting features. There is a lot of discussion regarding the next steps, so stay tuned for developer news right from Flixel Community repository at Github.
RT @as3gamegears: Flixel Community 2.56 is out! http://t.co/MdfPYws9h2 #as3 #flash #gamedev #flixelcommunity
[…] Community 2.56 is out! Fernando Bevilacqua writes about Flixel Community edition (Community fork of the popular Flixel game engine): Our main goal […]
[…] to talk to. We did a hell of a job hammering lots of bugs and in November we announced our first released under the community label. I’ve learned a lot during the process and I’m sure we will […]