IndieGoodBye – results and making of

Huge thank you! The indie game dev community is amazing. Thanks for the retweets, posts, games, help…

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IndieGoodbye.com

Fellow game developers, meet IndieGoodbye.com! The world is about to end! It’s your last chance to publish that almost finished game you have been working on during your free…

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Github game jam

Following the recent Adobe Game Jam, the folks at Github just announced their game jam! The cool part is that you don’t have to go to their headquarters to…

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Adobe Game Jam in San Francisco

Adobe is running an official Game Jam in San Francisco focused on Flash technologies. You are invited to join and show your goods! The Game Jam will be…

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Procedurally generated adventure game: possible?

I never really liked adventure games for one single reason: you need to read a lot. I completely changed my mind when I played Machinarium for the first…

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Raffle winner

Thank you everyone who joined the raffle to win a $99.00 Air Native Extension package. It was really funny to read all those odd methods and share such…

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Raffle – Win a $99.00 ANE package

UPDATE: the winner was @NateJC. Check this blog post for more info. I am thrilled to announce the first As3GameGears raffle! In order to make a great start, the prize for this…

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AS3 Workers with Flash Player 11.4 beta

Adobe just announced the availability of Flash Player 11.4 and AIR 3.4 beta builds. This is one of the most wanted releases of all because it brings the power of threads to…

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Workers (threads) are coming to AS3!

If you were one of those game developers like me waiting so bad for concurrency in As3, you will be thrilled! I’ve just read this post on ByteArray.org containing…

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It’s casino time!

If you ever played any casino like card game you know they are really cool. I’ve planned to create a card game using that theme, so I did…

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Liberated Pixel Cup

The Liberated Pixel Cup (LPC) art contest started today. If you don’t know what LPC is, it’s a two-part competition: make a bunch of awesome free culture licensed…

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As3GameGears turned two years old!

I am very pleased to say As3GameGears just turned two years old! The very first thing I want to write is thank you very much, Flash community! You…

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Starling 1.1 released

Starling, the GPU powered Flash game engine, reached the 1.1 milestone. It has several bugfixes and performance improvements, as well as a set of sweet new features: Support…

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Revamped Air native extension category

Since Adobe announced the roadmap for Flash runtimes, AIR Native Extensions became a very important gear in the Flash machine. Using Adobe own words: Future Adobe AIR development…

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First public beta of Minko 2 is available

You can start playing with Minko 2 from now on because its first public beta is available on Github. Minko1 was already a powerful engine/tool, but Minko2 goes…

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