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AmidosEngine
AmidosEngine is a FlashPunk inspired game engine base on Starling. It was created as a set of helping classes designed for fast development of games, something FlashPunk user are used to. The engine…
ND2Dx
Big revision of the already existing ND2D engine, but with several changes. ND2Dx is based on a component…
Oni
Fast and scalable game engine built for top quality games that run across a variety of platforms. Games made with the engine can be played…
CadetEngine
Component-based AS3 Scene Engine supporting 2D and 3D GPU accelerated rendering, physics, custom behaviours and 3rd party library integration. It supports extensibility by being separated into…
Fortia
Minimal 2D game engine inspired by Flixel and built on Starling. It has asset management via Starling,  scene management (with effects like shake and fade) and…
Nexus
GPU accelerated 2D game engine using Stage3D. The rendering process is contained inside a world instance, which is created with a sprite sheet texture map…
Anthill
Tiny framework focused on game development. It has a small set of classes so it’s not a complete tool for creating games, it’s more an…
Red2D
Red2D is a GPU accelerated 2D framework.  It was designed to make it easy to use Stage3D capabilities.  The framework has a complete set of features supporting cameras, filters,…
Ash
Entity framework for game development. In Ash, the nodes (entities) serve two purposes. First they enable the use of a more efficient data structure in which…
StarlingPunk
Framework built on top the Starling designed to add structure and organization to your 2D games. It’s perfect for rapidly prototyping ideas and promotes code reuse between…
MIT
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Backstage2D
Backstage2D is a 2D game engine based on Stage3D (MoleHill). Some of the features include frame based animations, spritesheet support and anti-aliasing. Sample /* ======================================================================== = ================================ ===== ==================…
Pixelizer
Entity and component based game framework. Since it is based on entities and components, it’s is very easy to extend and reuse. Features: easy extendable component…
Axel
Axel is an open source, hardware accelerated 2D flash game library. It takes advantage of Stage3D in order to offload all the rendering to the GPU to gain huge performance boosts over…
B3D
3D engine based on Stage3D. Some of its features include an abstraction class for shader creation and parsers for 3D models such as 3DS.
Apache 2.0
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