Categories
- Air Native Extension
- Animation
- AS3 Game Gears Blog
- Assets
- Augmented Reality
- Authentication
- Backend
- Compression
- Computer Vision
- Cryptography
- Debug
- Decompilers
- Editors
- Engines
- Frameworks
- IA
- IDE
- IM
- Input
- Loaders
- Localization
- Math
- Misc
- Monetization
- Multiplayer
- Obfuscation
- Particles
- Path Finding
- Physics
- Profiling
- Serialization
- Sound
- Stage3D
- State machine
- Testing
- Text
- Tracking
- Tweening
- UI
- Video
- XML
p2plocal
P2plocal is a library for local P2P connections (serverless RTMFP). The library allows developers to create new local net group with just one call using a configuration Object, exchange…
AppWarp
Powerful, yet simple platform for developing multiplayer real-time games and applications. Users can interact in virtual rooms and lobbies, performing operations such as joining a room,…
GogduNet
GogduNet is a communication library for TCP, UDP and P2P. It uses sockets and connects directly with all peers, allowing applications to exchange several data types, such as strings,…
NetGrouper
NetGrouper is a wrapper for Actionscript 3.0’s NetGroup and RTMFP Multicasting abilities. It is intended to create quick P2P multiplayer games over local networks or Adobe Cirrus. The lib…
Comments Off on NetGrouper
Narya
Narya provides a framework for building realtime distributed systems with an emphasis on multiplayer online games (massive or otherwise). It is developed in Java and has an extensive…
Pomelo
Fast, scalable game server framework for node.js. It provides the basic development framework and a lot of related components, including libraries and tools. It is also suitable…
MIT
Comments Off on Pomelo
Union
Development platform for creating connected applications. In every Union application, all users connect to Union Server, which runs in a central location such as Union Cloud or an Internet or…
HydraP2P
Library aiming to simplify the peer-to-peer API introduced in Flash Player 10.1. It is able to handle connections to the Cirrus service and is channel based, which means…
AS3MUL
Peer to peer  framework built using Adobe Cirrus with ease of use and scalability in mind. It was built to allow developers…
Orbit
Development framework to create real-time multi-user multi-device applications. Applications can be written with a platform-agnostic API which fits perfectly in your development environment. Orbit is…
Gamooga
Hosted realtime communication backend to build highly scalable collaborative applications and multiplayer games. The platform supports multiple end points – HTTP/JS, Flash, Android, iOS, Unity3D…
Cocoon P2P
Peer-to-peer library for Flex/AIR and mobile devices that makes peer discovery, messaging and object replication via the RTMFP protocol easy and straightforward. It was created…
RealtimeGameLib
RealtimeGameLib is a simple library for building multiplayer realtime games using P2P (and Flash Media Server). Some of its features: P2P Game class: handles movement, position, mouse position, rotation…
Scoreoid
Non-restrictive, reliable and easy to use gaming platform designed to handle scoring, leaderboards and game management, including advanced functions for multi-platform games such as platform content…
TheoWorlds Builder SDK
Kit that will help you develop online virtual worlds much faster, without starting from scratch. At its core it contains the original Theo…
Commercial
Comments Off on TheoWorlds Builder SDK