Gleed2D (Generic LEvel EDitor 2D) is a general purpose, non tile-based Level Editor for 2D games. It allows arbitrary placement of textures and other items in 2D space. Levels are saved in XML format. Custom Properties can be added to the items in order to represent game-specific data/events/associations between items etc.
Some features:
- placing & editing textures (move, rotate, scale, flip, tint)
- multiple layers
- several tools (align horizontally, etc.)
- primitive items (rectangle, circle, path)
- Custom Properties per item/layer/level
- undo/redo
- save to XML
- editing multiple items at once
- toggle visibility per item/layer/level
- preview in your application
- parallax scrolling