ND2D is a 2D sprite engine using the GPU hardware features of flash. The aim is to keep things simple and reintroduce familiar concepts: it has a displaylist and quite the same methods to modify sprites as you are used to.
Some of the features:
- Flash-displaylist-like hierarchy for 2D elements
- 2D sprites with spritesheets for animation, tinting, blendmodes, pivot points
- Scenes
- 2D camera
- SpriteClouds for massive sprite rendering (batch drawing)
- Powerful particlesystem that runs entirely on the GPU
- Full mouseevent support for 2D sprites
- Utils (Color mixing, random number generation, …)
- Fast bitmap fonts
- Distortable 2D grid for wave / ripple effects
- Texturerenderer for displaylist elements
[…] is a 2D GPU accelerated game engine. It is a big revision of the already existing ND2D engine, but with several changes. ND2Dx is based on a component entity system, where the common […]