Tag Archives: flixel

Making Flixel Community GPU accelerated

Flixel was developed in a time when Flash capabilities were solely based on CPU. In order to display all those sprites and effects on the screen, developers had to manipulate…

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Interactive Debug in Flixel Community

I’ve been working on a new feature called interactive debug that will be available in the next release of Flixel Community. It’s a plugin activated when the debug overlay becomes visible. It allows developers…

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New plugin system in Flixel Community

The first implementation of the new plugin system has just landed in the dev branch of Flixel Community. Since it represents a big improvement and a lot of opportunities for future developers,…

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Flixel Community 2.56 is out!

I am thrilled to announce that Flixel Community 2.56 is out! This is the very first release under the community label. First of all a huge thank you…

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