Categories
- Air Native Extension
- Animation
- AS3 Game Gears Blog
- Assets
- Augmented Reality
- Authentication
- Backend
- Compression
- Computer Vision
- Cryptography
- Debug
- Decompilers
- Editors
- Engines
- Frameworks
- IA
- IDE
- IM
- Input
- Loaders
- Localization
- Math
- Misc
- Monetization
- Multiplayer
- Obfuscation
- Particles
- Path Finding
- Physics
- Profiling
- Serialization
- Sound
- Stage3D
- State machine
- Testing
- Text
- Tracking
- Tweening
- UI
- Video
- XML
Tag Archives: GPU
Experimenting with OUYA using Flixel Community
Things have been a bit quiet over here these days, so it’s time to break the radio silence. I have been working on several small projects for the last month and…
Making Flixel Community GPU accelerated
Flixel was developed in a time when Flash capabilities were solely based on CPU. In order to display all those sprites and effects on the screen, developers had to manipulate…
blitting flixel flixel community GPU
Comments Off on Making Flixel Community GPU accelerated