Tag Archives: MIT

Audiophile

Audiophile is an AS3 library for generating dynamic audio in Flash Player 10.

MIT
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Collision Detection Kit

Package of classes for pixel-precise, shape-based collision detection for all display objects. It comes with several features to control how collisions are detected,…

MIT
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FlashDevelop

Free and open source code editor.  Some of its features: Supports three languages: ActionScript 2, ActionScript 3 & MXML and HaXe. Brilliant Actionscript Code Completion…

MIT
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Robotlegs

Pure AS3 micro-architecture (framework) with a light footprint and limited scope. Simply put, Robotlegs is there to help you wire your objects together. It provides…

MIT
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AS3DS

Package containing common data structures useful for flash game programming and application development. It has several useful data structures…

MIT
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Pulse-particle

The pulse-particle system allows Flash developers to quickly and easily set up a wide range of particle effects. There are two ways of using the system, through an…

MIT
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ND3D

Simple to use AS3 3D Engine. Aimed for speed and simplicity. Target use are small 3D effects and rapid 3D testing / prototyping. The compiled…

MIT
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As3 Crypto

Cryptography library written in Actionscript 3 that provides several common algorithms. This version also introduces a TLS engine (TLS is commonly known as SSL.)…

MIT
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EventController

Simple extension to your normal workflow that allows you to…

MIT
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Tweener

Class used to create tweenings and other transitions via ActionScript code for projects built on the Flash platform.

MIT
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nascomaslib

Opensource as3 library of frequently used code by the Nascom User Interface Development team.

MIT
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as3corelib

ActionScript 3 Library that contains a number of classes and utilities for working with ActionScript 3. These include classes for MD5 and SHA 1 hashing,…

MIT
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PixelBlitz

Game framework for Actionscript3 created by Norm Soule and Richard Davey. It provides quick and easy access to game-related features such as sprite handling, pixel blitting,…

MIT
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Citrus Engine

GPU accelerated game engine. It uses Stage3D technology and supports 2D or 3D graphics using either Starling or Away3D, with Box2D, NAPE and AwayPhysics…

MIT
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JiglibFlash

Open source AS3 3D Physics Engine. It’s ported from the c++ open source physics engine jiglib.

MIT
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