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Tag Archives: New BSD
PNGEncoder2
Library to compresses BitmapData objects into PNG files stored in ByteArray objects. The code was originally written in the Haxe language, but it is possible to…
New BSD
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AirNativeiOS Bluetooth
AirNativeiOS-Bluetooth is a native extension to add Bluetooth support for iOS apps. The API mirrors the Objective-C API found in Apple GameKit and supports the features of the GKPeerPickerController and…
Flump
Flump converts Flash keyframe animations into texture atlases and XML or JSON that can be easily integrated into any scene graph-based 2D game engine. Flump runtime then combines…
asx3m
Library that enables serialization of objects to XML and back again. The de/serializer is designed to be compatible with Java XStream library, but it’s not related to XStream project…
New BSD
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Diadraw Air Camera
Adobe Native Extension that allows you to capture static frames from the iPhone/iPad video camera at a chosen frame rate and resolution. It is possible to…
statemachine-as3
Statemachine-as3 is lightweight state machine based on closures. The library comes with two state machine flavours: StateMachine (where transitions are triggered directly) and EventStateMachine (where transitions are triggered by Event and EventDispatcher). Sample //StateMachine var sm : StateMachine…
ASCanvas
Implementation of the HTML5 Canvas element for the Flash environment, written in AS3. Sample var canvas = document.createElement(‘canvas’); document.body.appendChild(canvas); var ctx = canvas.getContext(‘2d’); // Draw…
New BSD
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